Main Wow Gold Assist - A Basic Guide

September 9th, 2008 by dzhdiv

wow gold

 

What is Assist? There is a command /assist in this game, it抯 shortcut key is 揊? and it lets you select the target of your target. For example: if friend A is wow gold attacking mob B, you can target friend A and press F, then u get mob B as your target. So, Assist is when you target the same mob as the person you are assisting.

Why Assist? To assist is to gain efficiency and viability. If you抮e in a battle with multiple mobs, it is logical to try to bring down the mobs one by one. In group work, to concentrate your firepower is very important. Instead of every party member tries to solo her/his mob, you will want to concentrate your firepower on one mob first, then move on to the next one when the previous one is dead. By assisting, you are killing mobs faster and therefore reducing overall damage taken. Asssist allows also the wow gold tanks to hold aggro on the other targets which are not being attacked easier. And making the healers jobs easier as they now can concentrate on the tanks. Assisting should be used in almost all kinds of groups. Even in a 2-man group, when you face more then one mob, the idea of assisting is still valid: you take down one mob as fast as possible, thus reduce the damage done to the group in general; in cases mobs can run, instead of two runners at the same time, you have only one runner to deal with. Even in a raid like in Strathomle, you can still assist the MA on the elites while the mages are AoEing the non-elites.

What is Main Assist (MA)? So, who will then decide which of those mobs we should kill first and in what sequence we should kill them? More experienced players will designate a Main Assist in group works. A Main Assist (MA) will decide the target of the group. All a Main Assist (MA) does is target your groups target. If we say a group leader is the general of a group, a MA is the true director during a fight, and MA is the most hard roll to play imo. Example: Mob A and his wow gold buddies mob B and mob C are attacking your group, and they all look alike and stick close to each other. Mmm?shy; what is the first target now? Wait, Bob is our MA, by selecting Bob and press F, you get Bob抯 target. Mob A dies fast; then Bob choose mob B, you choose Bob and press F, then start to attack mob B; Mob B dies, Bob choose mob C ?shy;.. And you know that Bob usually pick up the Main Tank抯 first target as his very first target.

What does an Assist macro do? Assist macro is the way to gain nicety, so during a messy fight, you will be sure that you do choose the right target. When the group is formed, Bob is designated as Main Assist. Each group member creates a macro as follows: 1. Press 2. Choose ‘Macros’ 3. Choose name and button image 4. Edit macro text to read ‘/assist Bob’ 5. Save and close The macro can then be assigned in the key-bindings menu to ‘F’, or dragged to the toolbar as a button. So during the fight, you do wow gold not need to select Bob to get the mob. Pressing ‘F’ or clicking the macro button is enough. Which class or who can be a better Main Assist? Preferably one that can take a few hits; one that does not switch target often; one who is more experienced; one that is quick-minded but still stubborn as hell and won抰 change target until the chosen mob us dead. Rogues might be the best assist class. The rogue *won抰* be changing targets much (otherwise he wastes combo points). They have also skill to use if they steal too much aggro from the MT. Paladins aren抰 best choice if they have to stop to heal the others sometimes. But they are great to take damage.

So if there is more than 1 or 2 pallies in your group/raid, why not a pally. A hunter can also be a very good assist, as they have a better overview of the fight, and the big hunter’s mark which can make the target clear. Provided: the hunter has no duty to get aggro off the mobs on the priest, or whatever can make them change target during the targeted fight; And, he should never try to steal aggro from the MT, as it involves too much moving between the fighting spot and the hunter. That is why I think close range melee class is better then casters. A warriors can only be the MA if he does not MT or OT (’Off-Tank‘). A warrior has the skill to grab aggro on more than one mob, which is better used when they switch targets constantly in order to hold aggro, for example when adds comes and the OT needs to react. So, the warrior is not normally considered the MA (Main Assist) because of his possible multiple targets. Because warriors can take a lot of punishment they may engage two or three mobs at the same time, they will switch targets to gain agro if the raid or group lacks crowd control, thus tanking 2 maybe 3 mobs at a time. In a group where there is one warrior, he will usually be the MT. In a group where there are 2 or more warriors, the non MT warrior(s) still need to change target (eg to run to the priest the get the aggro off him, or aggro any add or lose mobs in situations when MT can’t react much). Other caster classes or healing classes are not good to be a MA in a full 5-man group or raid. A Mage might need to re-sheep the sheeped mob, so he needs to change target during a fight and is not suitable to be MA, for example. But in 2-3 man grinding parties, even a preist can be the main assist: a ShadowWord:Pain is a very nice icon for the others to know which mob is the main target, works as well as a hunter抯 mark. Why your Main Tank shouldn抰 be the Main Assist? Provided your MT (Main Tank) has the skills to grab multiple aggro, the MT and the MA should always be 2 different people. This is because the MT will never be targeting the same mob all the time. He will need to constantly rotate between each of the mobs on him to keep building threat on each of them. If he sits there attacking the one mob that everyone else is attacking then as soon as a heal is cast every other mob will run straight at your priest. To know this about the MT is wow gold important. This way the MT wont have his party complaining that you keep switching target and they don抰 know who to attack. What they need to do is to assist the MA, not the MT. But this is not set in stone. Different groups will have you assisting in different ways. Some groups will make the main tank the focus of the assist macro, others will have a separate 搈ain assist?character. Bottom line - You will need an assist macro.

 (credit: Zarek) But how can I do an Assist macro or whatever? Quick and dirty option: Target the designated main assist and press F. Better option: Create a macro (see ‘What does a Assist macro do?’): /assist Bob You will replace 揃ob?with the name of the designated character everyone is assisting. Then you will create a macro, and a button to use the macro. What this does is to cause your target to be the mob which the character has targeted. So if everyone uses the assist macro, everyone will be attacking the same mob. You may need to click the button several times. And you抣l need to click it again after each mob dies. At the start of a run, type ?macro?and change 揃ob?to the name of the designated assist. All you need do now is to hotkey the assist macro, or drag the icon to your taskbar, and you抮e set. Super option: Get the add-on called Assist Helper. AssistHelper makes assigning main assist and using assist effectively a lot easier. It allows you to bind a number of special functions, one of which is a key to select who you will be assisting (I use ALT-F) and another is to assist the character you have defined with the other key (I use F for this). This saves having wow gold to edit the macro above every time your in a group and want to assist a different character than the previous day. This still leaves the original assist functionality (the F key) as it was before as long as you don抰 use the same key binding for one of the new abilities. You can download Assist Helper from here How to be a good Main Assist Knows your MT. A MA needs to work closely to MT. MA needs to know the MT抯 first target, as it is the one MT has most aggro on. Trust the tank is doing his job and will take care of the adds so you don抰 run to them. Set your assist macro to your MT. Dont break the sheep/cc before your MT. A Main Assist is NOT a tank, try not to steal too much aggro from your MT. Be quick. Target fast and target right. Be stubborn. Stick to one target until it is dead. Always kill the softest targets first and the hardest targets last. The softest targets usually have the highest DPS and utility (mages, etc.) and are easiest to kill. The next softest targets are healer types and then come the ranged guys and lastly the melee folk. When fighting bosses, it is usually best to kill their henchmen first then focus on the boss - these are cases when MA do not attack the MT抯 first target. What you need to know to assist the Main Assist After the fight has started and the MT has grabbed agro on the mob, everyone who is NOT the Tank should assist the Main Assist.

The biggest novice mistake anyone makes is to abandon the Main Assist and start duelling with non-agro’d mobs. Grouping is not about seeing how many mobs you can fight at once. It’s about being fast, efficient, and safe. Target the mob that your main assist is attacking, and help him kill it as quickly as possible. If the MA has not yet selected a buy wow gold target yet, keep /assisting him until he does. He is most likely allowing the MT time to build aggro. After /assisting, it is worth checking the de-duff icons of the new target. If the target shows a sheep, sap, shackle or sleep de-buff, hold fire. The MA may have been tabbing through the targets to find the next one. /assist again, until the MA has selected a good target. The Healers should look out for the Main-Assists health a bit as well. Complains a Main Assist or everyone might get: You are not targeting fast enough; You have no target; You change target too often; You are eating popcons during a fight or talking to your wife which TV program you are gonna to watch later. Main Assist is a culture Using MA tactic well is a question of habit. It needs a lot practice. It is more realistic to try it among guildies or ppl you often group with. MA is a culture or tradition in a guild. No matter what, the /assist command will for sure open a new window to the game.

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Return of the Black Plague–on World of Warcraft Gold

August 7th, 2008 by dzhdiv

wow gold

Yes, you read that correctly–your WoW character may soon be wow gold the recipient of some pretty serious bleeding of the organs, vomiting fleas that release bacteria and a whole bunch of other plague goodness.

Personally, I think this is great. How many cheap wow gold times have we heard of people hiring others to get them up to level 70 or cheating their way to the top of the WoW social hierarchy? I”m sick and tired of it. If you play WoW, learn how to play it and earn your level 70 the right way–spending 16 hours per day for the next six months in a dark buy wow gold basement running through the world and picking up attractive “female” avatars. Now that is living.

As I was struggling with my slow Internet wow gold connection today (it’’s fixed, thank goodness), I came across one of the best stories I have ever read. According to Techdirt, researchers were trying to find a way to simulate the death toll of another plague. And, luckily for everyone involved, they thought World of Warcraft would be a wow great place to start.

If you ask me, the Bubonic Plague should be unleashed on cheapest wow gold these cheaters. Let’’s round them all up and keep them in a secluded area in the world. From there, let’’s see what a little bleeding will do to that god-like level 70 now. In a matter of minutes, the characters would start to know what it’’s like to be a level 15 trying to World of Warcraft Gold fight with the big boys. Then and only then would those bullies have some appreciation for the game.

Then, if we”re really lucky, scientists will start releasing the bird flu and logo design maybe even a scientifically engineered plague that rivals the great mouse plague of a logo design few years ago. I like the sound of that!

World of Warcraft Gold Grinding Guide (35-60)

July 19th, 2008 by dzhdiv

wow gold

Intro

Preparing
If you’re a melee class, I cannot stress the fact wow gold that first aid and food are godsends, and will reduce your downtime greatly. Love them. They are VERY useful.

You might also want to spend some money on +stat fuzhou potions that last for an hour, as well as +hp regen. You’re going to mostly be grinding on mobs that have good drops, so you’ll have more to spend.

Now, I’d say the best time to wow gold start grinding wouldn’t be right off - You can get to 35 very easily questing, but after that, it’s more of a pain in the as.

There are various good places to grind, so there is some overlapping.

Unfortunately, this applies mostly to wow gold damage dealers of the melee variety. Mages and Warlocks may be able to use them, but I don’t have as much experience with them.

Warning: Alot of these areas are densely packed with mobs, so you are likely to get adds when you first begin clearing. However, the denser they are, that means the more spawns in the shortest distance - Exactly what you want when grinding.

Levels might be off by the order of 1 or 2, as your website promote grinding ability might be different than that of the classes I have played. I apologize if they are, but I’m fairly sure these spots are mostly accurate.

Grinding areas will only support one person. Any more, and it will be alot slower for EXP. If someone is business at the spot you planned on using, try somewhere else. I’ve tried to provide a good spread of places to try at different levels, but if you can’t find one, you might just have to try later
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No matter how you slice it, grinding is the fastest way wow gold to level in WoW. Maybe not the most fun, but it is much faster than questing. Before I start, you need to realize this is not a complete 1-70 leveling guide, it’s just a guide that will help you find some quick grinding spots, if you need a complete leveling guide, the best ones are: Joana’s 1-70 Horde leveling Guide for horde, and Brian’s 1-70 Alliance leveling guide for alliance.

34-37
Venture Co. Meteorologists at Lake N. in Stranglethorn Vale
I love these guys. I mentioned them in the gold sport blog guide, and I really do love them. They have good drops, and they die fast. Hunters can sometimes even take two on at a time, as they like to stay at range and use their lightning bolt attack. Sic a pet on one, and take out the other yourself. They don’t always stay at range, however, so your milage may vary.

36-38
The Naga on the islands in Desolace have low armor, and there are casters in the mix. Be wary of the wandering sea giants, though. One will walk across the island every now and then, and they’ll kill you if they sees you.

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Grinding

49-52
Deadwood Village in Felwood is decent house blog grinding, and you can also use it to raise your Timbermaw faction. Not much I can say about it.

52-54
The Ogres in the Burning Steppes are pretty good. Same thing as with other ogres.

53-58
More ghosts! This time in pc blog Winterspring, on the frozen lake. I <3 these guys.

53-58
Running around in the Plaguelands killing undead. Raising Argent Dawn faction is a pain, so you might want to go ahead and do slightly slower grinding at the gain of being able to raise your faction at the same time. It’s also possible to go to 60 doing this, but it’s mind numbingly boring… But for some, the faction is worth it. You cannot gain faction from killing monsters when you are level 60, so if you plan on grinding them for the faction, you may really want to do this until 60

57-60
If you’re a rogue, Blackrock Stronghold is the place to be. You will die a few times getting down a beat, but once you have the timing going well, you’ll be dominating the area. Half the mobs there are casters, and the other half still have low armor compaired to most mobs of this level

37-39
The Murlocs by Grom’Gol in STV are excellent stock blog grinding. They have, as per usual, low defense, and take alot of damage. Some casters mixed in the fray as well.

36-46
In the Badlands, there are ALOT of rock elementals. They range from about 37 to 42 or so, if I remember correctly. They’re sort of close to the Horde base, so Alliance might be weary of the area. They die fast, and they have some pretty good vendor drops. Higher level ones spawn by the Ogres camp, and have a chance of spwaning Rumbler, a named rock elemental. There’s also a few quests right by the lower ones, so some extra EXP is fun.

40-43
The Scalding Whelps in the Badlands are fun to grind. They’re game blog basicly casters, low def and HP, high damage. They also have a chance of dropping a a Tiny Black Whelpling, which can go for 20-50 gold on some servers in the AH, and are pretty cool pets regardless.

40-46
The Wastewander humans in Tanaris are great grinding for a large level range. They start off at level 40 and 41, and ramp up to 44 or so, and then you can move to the pirates, which range from 44-45 (Or is it 46?). Chests spawns are all over the place too, so you can get some phat lewt. My gold guide has more in depth information on their location.

42-45
The Naga in Stranglethorn Vale are pretty easy to kill, though wow blog there aren’t any caster mobs mixed in. I personally don’t like this one, but it is viable.

44-46
There are some more Naga on an island in Feralas, south of Feathermoon Stronghold or whatever. I’ve never been there personally, but I’ve heard good things about it. A named naga spawns at the top of one of the caves, 24 hour spawn.

45-48
Also in Feralas, there are some Yeti in the Feral Scare Vale. The normal exam blog ones are about level 45, and they ramp up to level 48 or so. Pretty good grinding, but the range of movement is sorta large.

46-48
The ghosts in Azshara are great. I love them. I can’t stress how awesome they are. They drop insane mageweave and silver, and are absolutely excellent to kill. The Litchlings are casters, and die even faster than the Apprentices, which go down FAST. I absolutely love these. However, on my server, several 57+ gold farmers also camp them fairly actively (

47-49
I’ve heard good things about the Dunemaul ogres car blog in Tanaris, though I don’t have much experience with the area.

47-49
I like elementals, and here are some more :). In the Searing Gorge Cauldron, and a wow gold little bit North of it, there are plenty to grind.

WoW Gold Leveling Horde Hunter

July 4th, 2008 by dzhdiv

wow gold

They drop reasonable cash (average about 5-7s). There are some wow gold ranged ones and some long range ones but they are fairly easy to defeat. I find that I only have to stop and eat or drink in every 20 kills or so. Now, the exp is good (so I think). There is probably some superior areas for a hunter, however I found strong>wow gold this one to be realitively quiet during the day and dead during the evening hours. Obviously this could vary from server to server……..but I suspect it will be consistent. The mobs are especially easy for me to defeat, and there are loads all spread out nicely so you won’t find yourself fighting two at a time….yet close enough to avoid excessive running. All in all, great killing and very low strong>wow gold downtime. Okay..here’s the good stuff, the area is in Azshara, The Shattered Strand. This is the beach running down the east side of Azshara. It comprises a huge area, and all the mobs are from lvl 51-54. (The 54’s are just off the beach in the water). However, as a hunter using this mod I could easily kill the lvl 54s at lvl 50. On the mod, - this basically makes sure your pet has enough focus to growl and keep the mob at distance so your can whiddle down his health him with your bow/gun. Just enable the bite/claw/growl and it is absolutely perfect! I can take on mobs lvl 56 at lvl 50 with this mod and a fully skilled bear. It??s the best mod I’ve found for WoW…….I highly recommend it. I truly enjoy grinding……..and just killing mobs strong>wow gold repeatedly for long periods of time., not because Im a mad asian gold farmer, but because you can see the effort reflected in your exp bar much quicker! As for the mobs there, humanoids are around…….but don??t drop any form of cloth, they just drop loads of shells that you open to give Zesty Clam Meat and quite a few pearls, I’ve had 3 golden ones so far too. I can make around 20k a hour taking it slow and can push to 25k if I really go for it, and from lvl 50, you looking at about 7hours to lvl to 51 which is okay. =) The method I use (may not be the most effective but works) is, Send Pet, strong>wow gold Hunters Mark, Serpent Sting, Concussive shot, (by this time your pet has reached it and aggroed it), now just sit back and kill away… to save time I have, a. Put a macro for Hunters Mark and Pet Attack and b. Send pet and cast hunters mark before I loot the one Ive killed so my pet is allready aggroed him before I start beating up on him. Now using the method above I chew through about 3200 arrows per 2 hours, so the way I work it is, stay there till I run out, hearth back to Orgrimmar, sell items and junk, restock and get flight path back to Azshara, run straight east, jump off the cliff and repeat…. Anyways, it worked for me and still is… best time I go is around 10pm GMT strong>wow gold till about 9.30am GMT. Have fun and hope this works. P.S there is no skinning here or beasts to slay, so some hunters may find it counter productive for leatherworking but its just for grinding. And I find a Elixir of the mongoose can help them down quicker.

Rockets beat Hornets in 18th straight win

March 9th, 2008 by dzhdiv

The Houston Rockets winning streak is wow gold getting serious. So is their march to the top of the Western Conference.

Tracy McGrady scored 41 points Saturday night and the Rockets cheap wow gold their winning streak to 18 games with a 106-96 victory over the New Orleans Hornets.

The Rockets have won their last nine games by double digits and moved into a tie with the Hornets in the wow conference standings. Houston, 13-15 in mid-December, closed within one game of San Antonio in the Southwest Division.

With two wins in three meetings with the buy wow gold this season, the Rockets have the third-best record in the conference. Only the Los Angeles Lakers and Spurs are ahead of Houston and that was motivating McGrady more than the winning streak before the game.

“The third spot,” said McGrady. “Once I heard that this morning, google排名 was like,‘OK. Let’s get it done.”

The Rockets have the NBA’s longest victory streak since the Lakers won 19 in a row in the 1999-2000 season. Houston became just the seventh team in history to win 18 or more consecutive games—five of the previous six won the NBA championship.

McGrady said bluntly that the Rockets’ streak still has no significance. His mind is already preparing for the postseason, where he’s winless in six series.

Mavs Still Searching For Win Over Elite Team

March 4th, 2008 by dzhdiv

Apparently, Dallas Mavericks coach wow gold learned from his much-criticized decision to leave Kidd on the bench in the final 34.5 seconds at San Antonio on Thursday. But the Mavericks also left Staples Center with the same lesson that has been repeated since the All-Star break: not even Kidd’s presence is enough to bring them a road victory against the West’s top teams.

They have lost to the Hornets, the Spurs and now the Lakers. They have battled, they have held fourth-quarter leads … they have yet to prevail. And you have to wonder how this translates to the playoffs. The 108-104 overtime loss to the Lakers left the Mavs three games behind the Lakers and four behind the Spurs in the loss column, which makes it all the more likely they’d start playoff series against those teams on the road.

And both the Spurs and Lakers stand to get better by the end of the season: power leveling will re-sign with San Antonio after his 30-day;cooling-off period,; and Andrew Bynum and Trevor Ariza will come off the inactive list once their injuries have healed. (Ariza will have the walking boot removed from his broken right foot Monday and said he expects to return in April).

The Mavericks have made their move, landing Kidd in the trade saga that had more false endings than the last;Lord of the Rings; movie. He has been everything they expected, instantly injecting a fast-break turbo into their offense. On Sunday, he transformed the half-court offense and brought life to the corpse known as Erick Dampier, setting him up for 16 points (which also inspired Dampier to grab 17 rebounds).

Kidd had 15 points, 11 assists and four steals. Given a chance to play in crunch time Sunday (while an ineffective wow power leveling sat on the bench), Kidd set up Dirk Nowitzki for a 3-pointer with two seconds remaining to send the game into overtime. Then he stole the Lakers’ attempted inbounds pass to Kobe Bryant. In overtime, Kidd drove for a layup and foul shot that could have tied the game. But Kidd missed the free throw with 10.4 seconds left. (;I just left it short,; he said.;That falls on my shoulders. I have to be able to step up and make that free throw.;)

logo design made the most of his time on the court at the beginning of the game, hitting a 3-pointer, finding Josh Howard for a jump shot and throwing an alley-oop to Dampier for a dunk. At that moment, it looked like the greatest trade ever.

Hello world!

March 4th, 2008 by dzhdiv

Welcome to Pressword.com. This is your first post. Edit or delete it, then start blogging!